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Note 1: This course is still being created. It is a living, breathing body of work. My goal is to continue to add more and more sections based on student feedback and my own ideas. More mobs, more items, more abilities, more levels, and so on over time.

 Note 2: Be sure to join the members-only Discord where you can ask questions, share your progress, expand your learning and talk with fellow students. Let’s build a great community together and share our journeys! Leave your ego at the door 😉

With this world-wide lock down in effect, there isn’t a better time to sit down and learn how to make games in Unreal Engine 4 🙂

This course is designed for beginner to intermediate users of Unreal Engine 4 (6+ months of using the engine). I recommend that you have at least a basic understanding of the Engine. I move fast at times and I expect you to figure things out on your own by pausing the video if needed. Purchasing this course does NOT give you personal consulting from me for basic issues. You can always hire me for that separately.

Action RPG’s can be complex to create with many systems working at once. I’ve been working with the engine for many years, and it is my goal to teach you step-by-step how to build a fun, challenging action RPG from scratch.

Thanks to Epic, there are thousands of assets that are free to use. We’ll start by importing one of the Paragon characters from the marketplace. We’ll then use Blender to detach the sword and shield from the mesh and import it back into UE4. Don’t worry, I’ll teach you how to do this step in Blender. It’s quite easy!

This is my first course so I ask you to be patient with me. If you think I deserve anything but 5 stars, please let me know so I can make improvements and help you progress. I can always redo videos and make things more clear.

You’ll be learning how to pick up and equip weapons, shields and helmets. You’ll learn how to setup abilities to use against monsters. We’ll create AI that attacks the player with several different abilities and is challenging. We’ll also create particle effects, edit animations, create levels, and much more!

And all of this will work for multiplayer as well so you and your friends can play together (but you can always ignore the multiplayer parts if you just want to do a single player RPG).

We will also use some C++ to setup our classes, create structures and enums, make a few functions, and so on. I am not a C++ programmer but I highly recommend you use it in the way that I show you.

With that said, if you want to use absolutely no C++, you have that option as well. I’ll show you how to do everything with just blueprint.

Souls-like RPG’s are probably the most popular type of game on consoles. So, we’ll make sure you can play with a Gamepad as well.

If you’ve always wanted to make a fun RPG, why not join this course and come along while I build? It will be a fun, on-going process and you can help me make it great.

Join now and let’s get started!

Who this course is for:
  • This course is for those who desire to learn how to develop games efficiently. Most tutorials (and projects) do things poorly and teach bad habits. I'll show you how to do things correctly.
  • If you love souls-like action RPG's, then come with me on this journey and let's create!

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